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Practice games

Fake and Go

Beat a line-locked defender with a fake, then swap roles on every go.

Practice 12 min 4 to 16 players Cage Half pitch 2016 to 2019

Brave 1v1 Be brave Leading

At a glance

  • Pairs, one ball, each in an 8 m by 12 m channel. The defender stands on a line of discs across the middle (the tramline).
  • The defender may only slide sideways along the tramline. The attacker starts 5 m back with the ball and dribbles at them.
  • Do a fake (shoulder drop, stop-go or your own move), then cross the tramline with the ball under control: 1 point.
  • Then swap: the attacker steps on the line, the defender attacks back. After 90 seconds, one of each pair moves channel.
  • Progress 1: The defender may take one step off the line.
  • Progress 2: A point only counts after two fakes.

If it's not working: The defender keeps hands on hips and walks.

Fake and Go: set-up1231 dribble at them, 2 fakeone way, 3 go the other way.8 m by 12 m
  • attacker
  • defender
  • run
  • dribble
  • 1in this order

One channel of several side by side. The defender stands on the disc tramline and can only slide along it. The attacker dribbles at them, fakes one way so the defender slides that way, then goes the other way and crosses the tramline with the ball under control for a point.

Full details: set up, how to play, tips and age tweaks

Set up

  • Cone out the channels side by side.
  • Put a line of discs across the middle of each (the tramline).
  • The defender stands on the tramline.
  • The attacker starts 5 m away with the ball.

Pairs, each in their own 8 m wide by 12 m long channel. With more than 4 pairs, set the channels out in two rows.

How to play

  • The defender may only slide sideways along the tramline.
  • The attacker dribbles at them and does a fake (shoulder drop, stop-go, or their own invented move).
  • Cross the tramline with the ball under control: 1 point.
  • Then swap: the attacker stops the ball and steps onto the tramline, and the defender takes the ball and attacks back the other way.
  • Play 90 seconds, then one of each pair moves to the next channel along for a new partner.
  • Children name their own move (the Carnmoney Wobble).

Keeping everyone moving

Roles flip on every go, so there is no line.

Make it easier

  • The defender keeps hands on hips and walks.

Make it harder, step by step

  1. The defender may take one step off the line.
  2. A point only counts after two fakes.

Three things to say

  • Go slowly into the fake, then explode.
  • A big, selling body movement.
  • Go the other way fast.

Words that work: "Brave try, keep inventing!", "Great hard work on the line!", "Show your partner your move!"

Colts habit

Lead by teaching your move.

Both feet

Fake one way, go with the other foot.

Heads up

Watch the defender's hips.

For your birth year

Pick a birth year to show the tweak for that group.

2020 to 2021
Use Sleeping Giant.
2018 to 2019
A simple body swerve only.
2016 to 2017
Add a second tramline 4 m further on.

Safety: The defender stays on their feet. Keep 2 m gaps between channels.

Keeping score: My clean crossings out of 10 goes: beat your own score.