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Practice games

High Ball Heroes

Catching high balls only, with a loud call and hands high. Heading is never allowed.

Practice 10 min 6 to 12 players Cage Half pitch 2016 to 2017

Everyone's a Keeper Leading Be brave

High Ball Heroes: set-up 10 m by 10 m

Groups of three, 5 m apart: the feeder throws high, the catcher calls Keeper! and catches with hands high, the chaser follows in.

Set up

  • Space groups of three 5 m apart. One feeder, one catcher, one chaser.

Groups of three; 10 m by 10 m per group.

How to play

  • The feeder throws the ball underarm, above head height.
  • The catcher calls keeper!, steps forward and catches with hands high.
  • The chaser jogs towards the catcher but never touches or jumps.
  • Rotate every five throws.
  • The ball is always caught. Heading is never allowed.

Keeping everyone moving

Everyone has a job. Roles rotate often.

Make it easier

  • Chest-height throws.
  • No chaser.

Make it harder

  • Catch at the highest point.
  • Catch and then roll it out.

Three things to say

  • Call loudly.
  • Hands high, thumbs close together behind the ball.
  • Bring it into your chest.

Words that work: "Brave call!", "Great high hands!", "Nice feeding, well done!"

Colts habit

Leadership, the call keeper!

Both feet

Take off from either foot.

Heads up

Track the ball in the air.

For your birth year

Pick a birth year to show the tweak for that group.

2018 to 2021
Not used.
2016 to 2017
As written.

Safety: No heading. No crowding. No contact from the chaser.

Keeping score: Each child counts clean catches out of five against last week.