Your Own Session
Your child plans their own session: they invent a challenge, copy a move from a video, then play freely.
At a glance
- A ball and a clear space. Your child makes up a challenge, gives it a name, sets a target and tries to beat it.
- Coach themselves: they replay any video from the library and copy one brand-new move. 5 minutes.
- Free play for 5 minutes: tricks, shots, keepy-ups, whatever they love.
- Progress 1: Teach it: your child shows you a skill and coaches you through it, step by step.
- Progress 2: Invent a game for two with their own rules and score, and play it against you.
If it's not working: Change one thing in a game they already know, and give it a new name.
Full details: set up, how to play, tips
Set up
- A ball and a clear space.
Garden, park, indoors.
How to play
- Invent a challenge: your child makes one up, gives it a name, sets a target and tries to beat it.
- Coach themselves: they replay any video from the library and copy one brand-new move. 5 minutes.
- Free play: tricks, shots, keepy-ups, whatever they love. 5 minutes.
Make it easier
- Change one thing in a game they already know, and give it a new name.
- Help them set a target and write it down.
Make it harder, step by step
- Teach it: your child shows you a skill and coaches you through it, step by step.
- Invent a game for two with their own rules and score, and play it against you.
- Beat every best: how many of their scores can they top in one week?
Three things to say
- Design it, name it, do it.
Colts habit
Work hard: little and often beats one long go.
Both feet
Do a round with the practice foot only.
Heads up
Look up between touches.
Safety: Pick a clear, flat space, look out for traffic and hazards, and stop if anything hurts. Soft ball indoors.
Keeping score: Not counted. Their session, their rules.