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Practice games

Numbers Game

Hear your number, sprint round your cone, then play 1v1 to goal.

Game 22 min 4 to 8 players Cage Half pitch 2016 to 2019

Brave 1v1 Be brave

At a glance

  • 20 by 30 with a goal at each end, no keepers. Two teams of 2 down opposite sides, numbered 1 and 2, with a cone at the end each defends.
  • The coach calls a number. That player from each team (N) sprints round their own cone into the middle.
  • The coach serves a ball into the middle. Play 1v1: each attacks the goal at the far end from their own cone.
  • Call the next number as soon as a go ends. A grid for every 4 children.
  • Progress 1: Call both numbers for a 2v2.
  • Progress 2: Add a time limit: 10 seconds to score after the serve, then the ball is dead.

If it's not working: The coach serves to one player's feet, so that player attacks and the other defends.

Numbers Game: set-upCNN1231 run round your cone, 2 the coach serves, 3 play 1v1.20 m by 30 m
  • blue team
  • yellow team
  • Ccoach
  • Ncalled player
  • run
  • pass
  • 1in this order

Two teams of 2 wait outside the pitch, numbered 1 and 2. Blue defend the bottom goal, with their end cone at that end, and attack the top goal; yellow defend the top goal and attack the bottom one. The coach calls a number: that player from each team (N) sprints round their own cone and into the middle, the coach serves a ball in, and it is 1v1, each going for the goal at the far end from their cone. Call the next number as soon as a go ends.

Full details: set up, how to play, tips and age tweaks

Set up

  • Mark a grid of about 20 by 30 with a goal at each end. No keepers.
  • Two teams of 2 wait outside the grid, one down each side, numbered 1 and 2. Each team has a cone at the end it defends and attacks the other goal.

A grid 20 by 30 with a goal at each end. Two teams of 2, one each side. With more than 4 children, run a second grid.

How to play

  • The coach calls a number. That player from each team (N) sprints round their own end cone and into the middle.
  • The coach serves a ball into the middle and the two play 1v1. Each attacks the goal at the far end from their own cone, so they go opposite ways.
  • Call the next number as soon as a go ends.

Keeping everyone moving

Teams of 2 and a grid for every 4 children, so you're only ever one go from the ball. No keepers unless a child asks to go in.

Make it easier

  • The coach serves to one player's feet, so that player attacks and the other defends.
  • Skip the run round the end cone, so players go straight to the ball.

Make it harder, step by step

  1. Call both numbers for a 2v2.
  2. Add a time limit: 10 seconds to score after the serve, then the ball is dead.
  3. Different starts: sitting or lying down.

Three things to say

  • Listen for your number.
  • Find the ball as you come round the cone.
  • Attack first, at speed.

Colts habit

Be brave: attack first.

Both feet

Finish with the practice foot for a bonus.

Heads up

Find the ball as you round the cone.

The Colts change: Teams of 2 and a grid for every 4 children, so you're only ever one go from the ball. No keepers unless a child asks to go in.

A young leader can run this one, with an adult coach beside them.

Safety: Academy keeper safety rules apply.

Keeping score: Goals scored from your 1v1.