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2019s: Win It, Keep It, Score

12 players · 2 coaches · cage · habit: lift each other

MinutesBlockGame
0 to 103v3
10 to 40Station 1 and Station 2, 15 minutes eachStation 1: Honey Thieves, Station 2: Stayin' Alive
40 to 60MatchA match

0 to 10 min 3v3

Set up two small pitches with a goal at each end. As children arrive they go straight in: 1v1, then 2v2, then 3v3. Coaches feed a spare ball in from the side the moment one goes out. No throw-ins or corners: dribble it in or pass it in, to keep it fast. The match is the warm-up.

10 to 40 min Station 1 and Station 2, 15 minutes each

Two groups of about 6. Group 1 starts on Station 1, group 2 on Station 2. Swap at 25 minutes. A coach at each station.

Station 1

Honey Thieves

Everyone raids the other hive and guards their own at the same time, dribbling honey home.

Honey Thieves set-up
Set up
  • Mark a 20 m by 15 m box with 4 cones.
  • Put a hoop (the hive) in the middle of each short end.
  • Put 6 balls in each hive. Give each team a bib colour and its own hive.
Stage 1: play it
  • On Buzz!, everyone is a honey thief and a guard at once.
  • Go to the other team's hive, take one ball and dribble it home to your own hive.
  • You may win a ball off a thief who is dribbling and take it to your hive.
  • Nobody stands inside a hive, and balls only move by dribbling (no carrying).
  • After 90 seconds, shout Freeze! and count the honey together. Play again.
Stage 2: progress it

Guards may also steal from the other team's hive-bound dribblers near their own hive.

Stage 3: progress it

Only one ball in a hive may be touched at a time.

If it's not working: Put more balls in each hive.

Keeping everyone moving: Every child is always raiding, guarding or dribbling. Nobody is caught or out.

Three things to say
  • Little touches when dribbling home.
  • Heads up to spot a free ball or a thief.
  • Going straight for the ball when a thief passes.

You need: hoops (2), balls (12), cones (4), bibs (2 colours)

Station 2

Stayin' Alive

Dribblers protect their balls in their half while the other team's defenders try to kick them out.

Stayin' Alive set-up, from the Irish FA Grassroots Resource Booklet
Set up
  • Divide the pitch into 2 halves with a central channel.
  • Each team has 5 dribblers with a ball each in their own half, and 2 defenders.
Stage 1: play it
  • The dribblers stay in their own half and dribble around their grid. The defenders go into the other team's grid and try to kick the opposition's balls out.
  • If a dribbler's ball is kicked out, they fetch it, do five toe taps and dribble back in.
  • Play 60-second rounds, then change the defenders.
Stage 2: progress it

Defenders rotate every 20 seconds, running back to their grid on the coach's call and swapping with one of their players.

Stage 3: progress it

If a defender can win a ball rather than just kick it out, they dribble it back to their half as an extra ball for their team.

Keeping everyone moving: The booklet plays until a team has no balls left. At Colts a ball kicked out comes straight back in after five toe taps, in timed rounds.

Three things to say
  • Small soft touches, keep the ball under control.
  • Look around while dribbling.
  • Protect the ball with your body.

You need: balls, bibs, cones

From the Irish FA Grassroots Resource Booklet

40 to 60 min Match

A match

One big pitch, 6v6 with goalkeepers. Kick-ins or dribble-ins instead of throw-ins, to keep the touches up. A spare ball comes in the moment one goes out. One coach refs, the other feeds spare balls from the side.

Equipment for the whole session

  • hoops (2)
  • balls (12)
  • cones (4)
  • bibs (2 colours)

Habit of the week: Lift each other

Say it at the start, watch for it all session, name one moment on the walk off.

Reminders

  • Drinks when moving. The huddle is the walk off: one moment of the habit, with the child's name.
  • A ball at every foot. Nobody stands without one for 30 seconds.
  • No queues and nobody is ever out.
  • Talk under 30 seconds. Show it, don't tell it.
  • Every game has stages: start at stage 1 and move on when it is working.

This week at home

For parents: Interceptor, a Win It, Keep It, Score game for the garden or the park.

https://carnmoneycolts.co.uk/game-wk-interceptor.html