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Training plan: 2017s, Brave 1v1

12 players · 2 coaches · cage · two groups of 6

0 to 10 3v3 as they arrive

  • As they arrive: 1v1, then 2v2, then 3v3, on two small pitches with a goal at each end.
  • A spare ball in from the side when one goes out. No throw-ins: dribble it in or pass it in.

10 to 25 Station 1, Slow the Train

  • Pairs, one ball, in a lane 5 m wide by 15 m long, marked with discs down each side. The train (T) starts at one end.
  • T scores 1 by dribbling over the far end line. The defender (D) starts 3 m in front, side-on, on their feet, and backs off slowly.
  • D scores 1 if T stops, turns back or goes out of the side. A poke that wins and stops the ball scores 2.
  • Swap and come back the other way. After 2 minutes, one of each pair moves to the next lane.
  • Progress 1: A wider lane, 7 m, so the train has more room to get past.
  • Progress 2: The train can sprint whenever it chooses.

For the 2017s: Full speed. The defender shows the train to the practice foot side.

Slow the Train set-up
  • Ttrain
  • Ddefender
  • run
  • dribble
  • 1in this order

25 to 40 Station 2, Fake and Go

  • Pairs, one ball, each in an 8 m by 12 m channel. The defender stands on a line of discs across the middle (the tramline).
  • The defender may only slide sideways along the tramline. The attacker starts 5 m back with the ball and dribbles at them.
  • Do a fake (shoulder drop, stop-go or your own move), then cross the tramline with the ball under control: 1 point.
  • Then swap: the attacker steps on the line, the defender attacks back. After 90 seconds, one of each pair moves channel.
  • Progress 1: The defender may take one step off the line.
  • Progress 2: A point only counts after two fakes.

For the 2017s: Add a second tramline 4 m further on.

Fake and Go set-up
  • attacker
  • defender
  • run
  • dribble
  • 1in this order

40 to 60 Match, 6v6

  • At least two touches every time.
  • Theme rule: a goal counts double if the scorer beat a player first.
  • Rules to call on if you need them: everyone over halfway to score, the keeper rolls it out, ball below head height.

At home this week: Turn Menu